Renaud BLANCH
Associate Professor at Université Joseph-Fourier - Grenoble I
(Former PhD Student at Université Paris-Sud, supervisor Michel BEAUDOUIN-LAFON)
home page: http://iihm.imag.fr/blanch/
Publications
2007
- Olivier Chapuis, Renaud Blanch and Michel Beaudouin-Lafon (2007) Fitts' Law in the Wild: A Field Study of Aimed Movements. Technical report 1480, LRI.
(google)
2006
- Renaud Blanch and Michel Beaudouin-Lafon (2006) Programming Rich Interactions using the Hierarchical State Machine Toolkit. In Proceedings of ACM Conference on Advanced Visual Interfaces, AVI 2006. ACM, pages 51-58.
(google)
- Renaud Blanch, Michel Beaudouin-Lafon, Stéphane Conversy, Yannick Jestin, Thomas Baudel and Yun-Peng Zhao (2006) Concevoir des applications graphiques interactives distribuées avec INDIGO. Revue d'Interaction Homme-Machine (RIHM), 7(2):113-140.
(google)
2005
- Renaud Blanch (2005) Facilitating post-WIMP Interaction Programming using the Hierarchical State Machine Toolkit. Technical report 1410, LRI.
(google)
- Renaud Blanch, Stéphane Conversy, Thomas Baudel, Yun-Peng Zhao, Yannick Jestin and Michel Beaudouin-Lafon (2005) INDIGO: une architecture pour la conception d'applications graphiques interactives distribuées. In Actes des dix-septièmes journées francophones sur l'Interaction Homme-Machine (IHM 2005). Pages 139-146.
(google)
- Renaud Blanch (2005) Architecture logicielle et outils pour les interfaces hommes-machines graphiques avancées. these, Université Paris-Sud, Orsay (France).
(google)
2004
- Renaud Blanch, Eric Ferley, Marie-Paule Cani and Jean-Dominique Gascuel (2004) Non-Realistic Haptic Feedback for Virtual Sculpture. Technical report 5090, INRIA. (URL)
(google)
- Renaud Blanch, Yves Guiard and Michel Beaudouin-Lafon (2004) Semantic Pointing: Improving Target Acquisition with Control-Display Ratio Adaptation. In Proceedings of ACM Conference on Human Factors in Computing Systems (CHI2004). ACM, pages 519-526.
(PDF)
(google)
- Yves Guiard, Renaud Blanch and Michel Beaudouin-Lafon (2004) Object pointing: a complement to bitmap pointing in GUIs. In Proceedings of Graphics Interface 2004 (GI2004). the Canadian Human-Computer Communications Society and A K Peters Ltd, pages 9-16. (URL)
(google)
- Mountaz Hasco\et, Maxime Collomb and Renaud Blanch (2004) évolution du drag-and-drop : du modèle d'interaction classique aux surfaces multi-supports. Revue Information - Interaction - Intelligence, 4(2).
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