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MIDWAY References

This page contains references that are interesting for the MIDWAY project. These references can be research articles, thesis, magazine articles, unpublished contents, videos or links to performances, etc. about all relevant topics covered in MIDWAY (HCI, design, computer music, new musical instruments, etc.)
It also contains specific references (see this section) for the March 2015 Workshop.

feel free to re-organize this page and to create new categories/sub-categories as you populate it...

please, avoid uploading material on the wiki, and preferably give permanent links to the papers, videos, etc. (e.g. from digital libraries)

Research

HCI

  1. Danielle Lottridge and Wendy Mackay (2009) Generative Walkthroughs: to support creative redesign. In C&C '09: Proceedings of the 7th ACM SIGCHI conference on Creativity & Cognition. ACM, pages 175-184. (google)

Computer Music

Jérémie Garcia, Jean Bresson, Thibaut Carpentier. Towards Interactive Authoring Tools for Composing Spatialization. IEEE 10th Symposium on 3D User Interfaces, Mar 2015, Arles, France. https://hal.archives-ouvertes.fr/hal-01108709

Other(s)

General audience

HCI

Computer Music

Other(s)

Performances

March 2015 Workshop

Marcelo

  1. Joseph Malloch, Stephen Sinclair and Marcelo M. Wanderley. Distributed Tools for Interactive Design of Heterogeneous Signal Networks. Multimedia Tools and Applications, Springer, February 2014, DOI 10.1007/s11042-014-1878-5. http://link.springer.com/article/10.1007%2Fs11042-014-1878-5
  2. Mark T. Marshall, Max Hartshorn, Marcelo M. Wanderley and Daniel J. Levitin. Sensor Choice for Parameter Modulations in Digital Musical Instruments: Empirical Evidence from Pitch Modulation.Journal of New Music Research, 38(3):241–253, 2009.
  3. Marcelo M. Wanderley and Nicola Orio. Evaluation of Input Devices for Musical Expression: Borrowing Tools from HCI. Computer Music Journal, 26(3):62-76, 2002. http://www.mitpressjournals.org/doi/abs/10.1162/014892602320582981#.VNKDlqbF8Z4

Stéphane

  1. Julie Wagner, Stéphane Huot and Wendy Mackay (2012) BiTouch and BiPad: Designing Bimanual Interaction for Hand-held Tablets. In CHI '12: Proceedings of the 30th international conference on Human factors in computing systems. ACM, pages 2317-2326. (google)
  2. Emilien Ghomi, Guillaume Faure, Stéphane Huot, Olivier Chapuis and Michel Beaudouin-Lafon (2012) Using Rhythmic Patterns as an Input Method. In CHI '12: Proceedings of the 30th international conference on Human factors in computing systems. ACM, pages 1253-1262. (Best Paper Award). (google)
  3. Stéphane Huot, Cédric Dumas, Pierre Dragicevic, Jean-Daniel Fekete and Gérard Hégron (2004) The MaggLite Post-WIMP Toolkit: Draw It, Connect It and Run It. In Proceedings of ACM Symposium on User Interface Software and Technology (UIST 2004). Santa Fe, NM. ACM, pages 257-266. (google)

Jeronimo

  1. Jeronimo Barbosa, Joseph Malloch, Marcelo M. Wanderley and Stéphane Huot. What does "Evaluation" mean for the NIME community?. Submitted to: NIME 2015, The 15th International Conference on New Interfaces for Musical Expression. https://www.dropbox.com/s/lpwhoftns4o04nr/evaluation.pdf?dl=0
  2. Jeronimo Barbosa, Filipe Calegario, Joao Tragtenberg, Giordano Cabral, Geber Ramalho, and Marcelo M. Wanderley. Designing DMIs for Popular Music in the Brazilian Northeast: Lessons Learned. Submitted to: NIME 2015, The 15th International Conference on New Interfaces for Musical Expression. https://www.dropbox.com/s/genz7erhriq85rl/batebit.pdf?dl=0

Joe

  1. Ben Schneiderman (2007). Creativity Support Tools. Communications of the ACM, 50(12), 20–32.
  2. Thomas T. Hewett (2005). Informing the design of computer-based environments to support creativity. International Journal of Human-Computer Studies, 63(4-5), 383–409. doi:10.1016/j.ijhcs.2005.04.004
  3. Erin Cherry & Celine Latulipe (2014). Quantifying the Creativity Support of Digital Tools through the Creativity Support Index. ACM Transactions on Computer-Human Interaction, 21(4), 1–25. doi:10.1145/2617588
  4. http://libmapper.org
  5. Video: Implicit mapping with libmapper and MnM
  6. Video: T-Stick performance

Fanis

  1. Jérémie Garcia, Theophanis Tsandilas, Carlos Agon Carlos and Wendy E. Mackay (2014) PaperComposer: Creating Interactive Paper Interfaces for Music Composition. In IHM '14: Proceedings of the 26ème Conférence Francophone sur l'Interaction Homme-Machine. ACM, pages 1-8. (PDF) (google)
  2. Jérémie Garcia, Theophanis Tsandilas, Carlos Agon and Wendy Mackay (2012) Interactive Paper Substrates to support Musical Creation. In CHI '12: Proceedings of the 30th international conference on Human factors in computing systems. ACM, pages 1825-1828. (google)
  3. Halla Olafsdottir, Theophanis Tsandilas and Caroline Appert (2014) Prospective Motor Control on Tabletops: Planning Grasp for Multitouch Interaction. In CHI '14: Proceedings of the 32nd international conference on Human factors in computing systems. ACM, pages 2893-2902. (google)

Johnty

  1. Bernardet et al. M+M: A Distributed Middleware for Movement based Interactive Multimedia Systems. (Draft: to be submitted for the 2015 International Workshop on Movement and Computing) paper link

Poietic

  1. Jonathan Aceituno, Ludovic Potier. L'ordinateur portable comme instrument de musique. In Adjunct Proceedings of IHM'14. 2014. PDF
  2. R. Tubb, S. Dixon. A Four Strategy Model of Creative Parameter Space Interaction. In Proceedings of the 5th International Conference on Computational Creativity (ICCC 2014).
  3. C.-E. Niveleau. Le concept gibsonien d'affordance : entre filiation, rupture et reconstruction conceptuelle. Intellectica, no43, pp. 159-199, 2006.

Wendy

  1. Mackay, W.E. & A-L. (1997) HCI, Natural Science and Design: A Framework for Triangulation Across Disciplines. In Proceedings of ACM DIS '97, Designing Interactive Systems. Amsterdam, the Netherlands. ACM Press. pp 223-234.
  2. Mackay, W.E. (1998) Triangulation within and across HCI disciplines. Human-Computer Interaction. Hillsdale, New Jersey:Lawrence Erlbaum Associates. Commentary on: "Damaged Merchandise? A Review of Experiments that Compare Usability Evaluation Methods", W.D Gray and M.C. Salzman. Vol. 13, #3, pp. 310-315.
  3. Wendy Mackay (2000) Responding to Cognitive Overload: Co-adaptation Between Users and Technology. Intellectica, 30(1):177-193
  4. Mackay, W.E. (2002) Which interaction techniques works when? Floating palettes, marking menus and toolglasses support different task strategies. In Proc. Conference on Advanced Visual Interfaces, AVI 2002, Trento (Italy). ACM Press, pp 203-208.
  5. Hutchinson, H., Mackay, W.E., Westerlund, B., Bederson, B., Druin, A., Plaisant, C., Beaudouin-Lafon, M., Conversy, S., Evans, E., Hansen, H., Roussel, R., Eiderbäck, B., Lindquist S. and Sundblad, Y. (2003) Technology Probes: Inspiring Design for and with Families. In Proceedings of ACM CHI 2003 Conference on Human Factors in Computing Systems, volume 5(1) of CHI Letters, ACM Press, pp 17-24.
  6. Danielle Lottridge, Wendy Mackay (2009) Generative Walkthroughs: to support creative redesign. In C&C '09: Proceedings of the 7th ACM SIGCHI conference on Creativity & Cognition. ACM, pages 175-184.